2/3/2024 0 Comments Windbound gloomharrow![]() The procedural generation is especially hit in miss. ![]() This Gloomharrow happily let me pepper it with arrows, which was much easier than dealing with its teleporting attack. But there’s no advice or guide on where those creatures might be, and the game’s procedural generation means you’re never really guaranteed a steady ramp of all the creatures, resources or supplies of food that you want. This is probably the most annoying element, because you need to kill certain creatures to get certain recipes. But you’ll also want to explore just to find animals and new resources, because that unlocks the recipes you’ll need to make bigger bags, better boats, and crucial exploration tools like axes and bows. You can’t leave each chapter without unlocking three towers, so naturally finding all of the islands - because the game gradually gets larger from chapter to chapter, with more procedurally generated islands - is a core part. Kara’s stamina doesn’t last long, at first, and it’s easy to quickly deplete it by sprinting too much. Once you unlock the ability to sail, you unlock the ability to basically forage from one island to another - which you’ll need, because food is an ever pressing concern. The meat and potatoes of Kara’s journey is really in three parts. You start out with a small canoe, which can be upgraded to a larger boat made of different materials. With that, Kara’s sailing journey begins. The game doesn’t provide any waypoints or general bearings, but before long you’ll find a Zelda-esque tower, which ends up granting you the ethereal equivalent of an oar that never breaks. You play as Kara, washed up on a small island following a vicious storm. What that means in practice is that it’s a game without much handholding. A product of the Satellite Reign creators 5 Lives Studios, Windbound is basically dripping in Zelda influences, most prominently Windwaker but also with a strong touch of design ethos from Breath of the Wild. Windbound has been on my radar since it launched, and the visuals make it pretty clear why. Stay tuned for more coverage of this new title at GameSkinny.Windbound is the kind of game that sounds a delight on paper, but in practice leaves you feeling lost at sea. That’s all you need to know about weapons in Windbound. Gives you a stealth advantage when hunting enemies, making you less visible to them.2x Silk Thread, 2x Bleenk Frond, 1x Gloomharrow Skin.Greatly reduces damage but increases stamina drain.Hammer, 3x Leather, 5x Crude Metal, 4x Silk Thread.3x Crude metal, 2x Silk Thread, 1x Leather.2x Plainstalker Horns, 1x Silk Thread, 1x Leather.Available as an offering for Sea Shards at The Crossing, cannot be crafted.1x Leviathan’s Heart Gem, 1x Grass Rope, 1x Stick.1x Storm’s Eye Gem, 1x Grass Rope, 1x Stick.Long ranged, makes hitting distant targets easier.1x Leather, 2x Plainstalker Horns, 1x Silk Thread.1x Crude Metal, 1x Bleenk Frond, 4x Basic Arrows.1x Bleenk Frond, 4x Basic Arrows, 1x Bone.1x Sentinel’s Gem, 1x Grass Rope, 1x Stick.Available as an offering at The Crossing cannot be crafted.Hammer, 1x Crude Metal, 1x Leather, 1x Stick Spear.We also include a list or armor at the end, as well as the crafting materials needed to make each piece of armor. In this guide, we’ll outline what materials are required for each weapon and any bonuses or useful information to keep in mind.
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